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Daily Screen Time Percentile Calculator

See how your screen time compares with a relevant reference population.

Published grouped distribution

Typical weekday recreational use only: TV, computer, phone, internet, gaming, and social media. Exclude schoolwork to match the CDC question.

Source

CDC/NCHS Data Brief 513

Published category shares: less than 1 hour 3.0%; 1 hour 6.1%; 2 hours 17.8%; 3 hours 22.8%; 4+ hours 50.4%. Self-reported typical weekday use excluding schoolwork.

About this calculator

What this calculator measures

See how your screen time compares with a relevant reference population. The comparison uses the reference population and evidence identified on this page.

How to interpret your result

A percentile describes the approximate percentage of the stated reference population with a lower value. When a source supports only categories, medians, or averages, Humanlytic shows that broader comparison instead of inventing an exact percentile.

Methodology

How this works

Evidence quality

Calculated from survey data

Method

Humanlytic maps the entered recreational screen time to the CDC response category and cumulatively sums the published category percentages: 3.0%, 6.1%, 17.8%, 22.8%, and 50.4%. It returns a percentile range rather than assuming a continuous distribution.

Data source

CDC/NCHS Data Brief 513 — Daily Screen Time Among Teenagers

Limitations

The source is a teenage—not adult—distribution and measures typical-weekday recreational screen time excluding schoolwork. Results are cumulative ranges from five response categories, not exact continuous percentiles.